You are a union leader on strike at an industrial plant. 

Descripción en español aquí - El juego esta disponible en español e inglés (Click arriba)

Swiping cards affects your stats; hitting an extreme means an abrupt game over (click stats for details).

Pressure builds with worker motivation, unlocking new cards and events. Every playthrough is unique with no canonical ending. Review your unlocks from the main menu.

There are over 50 unique events, with more than 15 different endings.

To do: 

Save mechanic, possibly new stories, any bugs you may encounter.

Inspiration:

The game is heavily inspired by Reigns - If you like this, please check it out if you do not know about it and any of the subsequent sequels.

All of this is purely fictional, any resemblance to real people is coincidence. It was inspired by my personal experience on a recent strike. Real life events were usually more extreme (and complicated) than those you will see at the game.

I wanted to make a godot game to avoid thinking on the strike. I guess that did not work too well, but now you have a game to play ;)

Special Thanks:

I also want to thank the pexels community - All these stock photos free of use made it extremely easy to focus on the story and actually how to make the game. Some of them inspired new stories. I want specially to thank https://www.pexels.com/@edmond-dantes/ and https://www.pexels.com/@rdne/.

I also want to thank my fellow strikers that helped me going through this difficult period, inspire lots of these stories, and learn many new things.

Commentary:

This is a niche game - but strikes are increasing in all countries. I think it is important to know that it's possible to win in a fight against the company, but it's not easy by any means. Most of these stories are based on real situations that happened on a single strike. Every strike is different, but maybe you'll learn something in case you need it.

IA generated content:

AI was not used to generate any card art or original text.

I am from Spain - Sometimes I wrote the first text in English, sometimes in Spanish. Translations were mostly done by me, with Gemini touching them up a little bit and helping me "localize" some union or law jargon that is different in USA/UK rather than Spain. 

It's my first serious project in Godot. I used MS Copilot mostly to find out how I could implement things and finding the appropriate nodes. There's almost no AI generated code in the final version. But truthfully, there's some.

Development log

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